:name:vec128:$3:$4:$5:$6:$7:$8:$9:$10:$11:$12:$13:$14:$15:$16:$17:$18:$19:$20:$21:$22:$23:$24:$25:$26:$27:$28:$29:$30:$31:$32:$33:$34:$35:$36:$37:$38:$39:$40:$41:$42:$43:$44:$45:$46:$47:$48:$49:$50:$51:$52:$53:$54:$55:$56:$57:$58:$59:$60:$61:$62:$63:$64:$65:$66:$67:$68:$69:$70:$71:$72:$73:$74:$75:$76:$77:$78:$79:$80:$81:$82:$83:$84:$85:$86:$87:$88:$89:$90:$91:$92:$93:$94:$95:$96:$97:$98:$99:$100:$101:$102:$103:$104:$105:$106:$107:$108:$109:$110:$111:$112:$113:$114:$115:$116:$117:$118:$119:$120:$121:$122:$123:$124:$125:$126:$127: :caller:vec128:78:79:80:81:82:83:84:85:86:87:88:89:90:91:92:93:94:95:96:97:98:99:100:101:102:103:104:105:106:107:108:109:110:111:112:113:114:115:116:117:118:119:120:121:122:123:124:125: :stackname::: :leftbytes:32: :stackalign:16: :stackbytes:stack128:16: vec128 r:var/r=vec128: stack128 r:var/r=stack128: oldenter f:enter/f:asm/.text:asm/.p2align 5:asm/.globl _#f:asm/.global #f:asm/.type #f, @function:asm/#f!colon:asm/stqd $lr, 16($sp):asm/ai $42,$sp,0:asm/ai $sp,$sp,-!frame:asm/stqd $42,0($sp) enter f:enter/f:asm/.text:asm/.p2align 5:asm/.globl _#f:asm/.global #f:asm/.type #f, @function:asm/#f!colon:asm/stqd $lr, 16($sp):asm/ai $42,$sp,0:asm/il $43,-!frame:asm/a $sp,$sp,$43:asm/stqd $42,0($sp) sp_plus_8191to127:asm/il $127, 8191:asm/a $127, $127, $sp: input r:input/r: output r:output/r: caller r:caller/r: oldleave:nofallthrough:leave:asm/ai $sp,$sp,!frame:asm/bi $lr: leave:nofallthrough:leave:asm/il $43,!frame:asm/a $sp,$sp,$43:asm/._leave!colon:asm/bi $lr: hint leave:asm/hbr ._leave,$lr: nop:asm/ nop: lnop:asm/ lnop: hbrp:asm/ hbrp: perf_clear:asm/and 0,0,0: perf_start:asm/and 30,30,30: perf_stop:asm/and 31,31,31: *(vec128 *) ((r + n) & ~15) = s:s=vec128:#n:asm/lqd >s,#n(t=vec128:asm/lqx >t,r=stack128:r]($sp): r = s:>r=vec128:r,[32+r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:#n:r,> (n % 8):>r=vec128:r,>= (n % 8):>r=vec128:#n:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:#n:r,> (8 * n):>r=vec128:r,>= (8 * n):>r=vec128:#n:r,r=vec128:r,r=vec128:#n:r,r=vec128:#n:asm/il >r,#n: uint32323232 r = n:>r=vec128:#n:asm/ila >r,#n: int32323232 r = s + t:>r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,>= n:>r=vec128:r,> n:>r=vec128:r,>= n:>r=vec128:r,> n:>r=vec128:r,r=vec128:r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:#n:asm/ilh >r,#n: int1616161616161616 r = s + t:>r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:#n:asm/fsmbi >r,#n: int32323232 r = (s & 0xffff) * (t & 0xffff):>r=vec128:r,r=vec128:r,> 16):>r=vec128:r,> 16) * (t & 0xffff):>r=vec128:r,> 16) * (t >> 16):>r=vec128:r,r=vec128:r,r=vec128:r,> 16) * (t >> 16):>r=vec128:r,r=vec128:r,r=vec128:r,> 16) * (t >> 16):>r=vec128:r,> 16) * (t >> 16):inplace>r=vec128:r=vec128:r, t)?~0#0:>r=vec128:r, t):>r=vec128:r,r=vec128:r,r=vec128:r,r=vec128:r, t):>r=vec128:r, n):>r=vec128:r, t)?~0#0:>r=vec128:r,r=vec128:r,